
Release: elrond-wasm - v0.37.0, elrond-codec 0.15.0
Hello xWorld! Lots of efforts are invested in the migration to xExchange and MEX2.0, but results of accumulated hard work over months, on a separate pillar of MultiversX ecosystem, begin to bloom. We are releasing new features as:
- New multi-contract build system for contracts - starting now, you can configure a so-called “multi contract build”;
- Support for promises;
and improvements as:
- Refactor on
elrond-codec; - Improvements on the System SC Proxy - (kudos for community);
- Updates on several modules;
- Improvements on storage mapper;
Send us feedback and let’s get in touch if you have any improvement ideas. Become a maintainer!
Full Release Notes
Release: elrond-wasm - v0.36.0
Good news everyone!
If you encountered issues while decoding EsdtTokenPayment, you may want to read this:
EsdtTokenPaymentlegacy decode: objects encoded by older versions of the framework can now also be decoded, if flagesdt-token-payment-legacy-decodeis active;- Codec
NestedDecodeInputnewpeek_intomethod; FungibleTokenMappercaches the token identifier.
Send us feedback and let’s get in touch if you have any improvement idea. Become a maintainer!
Full Release Notes
Release: elrond-wasm - v0.35.0
Nothing groundbreaking, just a sum of smaller features that had accumulated:
- Rust interactor snippet generator.
- Added some missing substitution rules in the contract preprocessor.
- Allow single zero byte when top-decoding Option::None.
- Ongoing operations module.
- Claim developer rewards module.
FromIteratortrait forManagedVec.- Mandos
\"id\"accepted as synonym to\"txId\".
[Send us feedback] and let's get in touch if you have any improvement idea. Become a maintainer!
Full Release Notes

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